5 tips

  • 5 Tips for When You’re Getting Married

    Officially forging a union with the one you love, in public, can be both exhilarating and terrifying. Get crafty and save money. You can still save money by handling some of the programs, menus and seating cards yourself.

  • 5 Tips for When You’re Buying Your First Home

    Before you set your heart on that cute colonial on the corner, make sure you’ve checked your credit score—and that it’s accurate. If you do find a mistake, open a dispute, since higher credit scores should net you a lower mortgage rate. Pre-approval doesn’t lock you into the loan, but it does let realtors know you’re serious about buying.

  • 5 Tips for Buying Your First Car

    Americans spend an average of $30,000 on a new car, according to the National Automobile Dealers Association. Finances first: Before you shop for your car, figure out financing, suggests the Federal Trade Commission. Check with banks, credit unions and finance companies for car loan rates, and bring your best offer with you to the showroom.

  • 5 Tips for When You’re Having Your First Baby

    With babies, everything is on a schedule, and pediatricians often suggest paying attention to feedings, bowel movements and sleep cycles. Rather than removing a onesie over baby’s head after a major poo-nami, you can stretch and roll the onesie down, off the shoulders toward the feet and avoid baby’s face and hair. Life insurance can help your family cover expenses like education, mortgage, car loans and other everyday expenses, says personal finance author Nicole Lapin.

  • 5 Tips for When You’re Renting Together

    Millennial couples are waiting longer than previous generations to get married, but they’re more likely to move in together, according to the Pew Research Center. If you rush to grab your dream space without consideration, extra costs can pile up if you need to break your current lease, pay double rent or spend more than you can afford due to a super competitive market.

  • Edward Castronova reveals lessons learned from Arden

    As you may recall, Edward Castronova, professor at Indiana University and researcher of virtual world economics, had been developing a Shakespeare-based MMO, only to close it down because, in his words, 'It's no fun. We failed to design a gripping experience.'In the current issue of Wired, Castronova offers his '5 tips for making games that don't suck', based on his experience. To summarize: